Dune Raider

Those horsemen who are not skilled enough to join the ranks of the Sunderers or quick enough with a bow for the Swiftriders are instead placed with the Raiders. Far from being a sign of failure, the Raiders were created as a mounted counterpart to the Explorers, supporting the foot troops with mace or bow as needed. Raiders are often used to draw enemies into a position where they will be surrounded and crushed by Sunderers.
Information
Advances from: | Dune Rider, Dune Piercer |
---|---|
Advances to: | Dune Marauder |
Cost: | 34 |
HP: | 48 |
Moves: | 7 |
XP: | 70 |
Level: | 2 |
Alignment: | lawful |
Id: | Dune Raider |
Abilities: | ‒ |
Attacks (damage × count)
![]() | mace melee | 8 × 3 impact | |
![]() | bow ranged | 7 × 3 pierce |
Resistances
![]() |
blade | 20% | ![]() |
pierce | -10% | |
---|---|---|---|---|---|---|
![]() |
impact | 0% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 20% |
Terrain
Terrain | Movement Cost | Defense | |
---|---|---|---|
![]() |
Castle | 1 | 40% |
![]() |
Cave | 4 | 20% |
![]() |
Coastal Reef | 3 | 30% |
![]() |
Deep Water | ‒ | 0% |
![]() |
Fake Shroud | ‒ | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 3 | 40% |
![]() |
Frozen | 2 | 30% |
![]() |
Fungus | 4 | 20% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 4 | 40% |
![]() |
Sand | 1 | 50% |
![]() |
Shallow Water | 4 | 20% |
![]() |
Swamp | 4 | 20% |
![]() |
Unwalkable | ‒ | 0% |
![]() |
Village | 1 | 40% |
Last updated on Tue Feb 19 00:03:04 2019.