Horseman Commander

(image)

Leaders of the border guards, mounted commanders command the garrisons that keep peace in the outermost provinces of Wesnoth. As effective leaders and powerful warriors, these men patrol the countryside and eliminate any and all threats to peace in the frontier villages.

Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

 

Information

Advances from: Junior Commander
Advances to: Mounted General
Cost: 40
HP: 52
Moves: 7
XP: 80
Level: 2
Alignment: lawful
Id: Horseman Commander
Abilities: leadership

Attacks (damage × count)

(image)lance
melee
8 × 3
pierce
charge
(image)mace
melee
13 × 2
impact

Resistances

(icon) blade20% (icon) pierce-20%
(icon) impact30% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Fungus420%
(icon) Hills240%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Tue Feb 19 00:05:54 2019.