Hermit

(image)

This unit is from the Rashy Era. Its coding and art were done by Vyncyn.

Hermits seek the solitude and beauty of mountains. They have a vast knowledge on every animal and plant. Some say the earth itself speaks to them. Hermits live a peaceful live, but if anyone thinks they are an easy target they soon will be disproved as they are crushed beneath tons of stones.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit is capable of healing those around it, and curing them of poison.

 

Information

Advances from: Mountain Wise
Advances to:
Cost: 60
HP: 50
Moves: 5
XP: 150
Level: 3
Alignment: neutral
Id: AE_rhy_mh_Eremit
Abilities: cures, heals +8

Attacks (damage × count)

(image)staff
melee
9 × 2
impact
(image)avalanche
ranged
13 × 3
impact
magical
(image)stoneshard assault
ranged
6 × 9
pierce

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire10%
(icon) cold10% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Tue Feb 19 00:19:33 2019.