Dardo Lancer

(image)

This unit is from the Rashy Era. Its coding and art were done by Vyncyn.

On the fast horses the lancers can launch devastating assaults on enemy forces and retreat just as quickly.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

 

Information

Advances from: Dardo Horseman
Advances to:
Cost: 41
HP: 56
Moves: 10
XP: 100
Level: 2
Alignment: neutral
Id: AE_rhy_dr_Lancer
Abilities:

Attacks (damage × count)

(image)lance
melee
12 × 3
pierce
charge

Resistances

(icon) blade20% (icon) pierce-20%
(icon) impact30% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Fungus420%
(icon) Hills240%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Tue Feb 19 00:18:09 2019.