Dardo Horseman

(image)

This unit is from the Rashy Era. Its coding and art were done by Vyncyn.

The wide flat terrain of their homeland is excellent for the dardo horsemen. It trains their mounts in speed and endurance, which gives them an advantage against other cavalery.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

 

Information

Advances from:
Advances to: Dardo Lancer
Cost: 22
HP: 35
Moves: 8
XP: 48
Level: 1
Alignment: neutral
Id: AE_rhy_dr_Horseman
Abilities:

Attacks (damage × count)

(image)spear
melee
7 × 3
pierce
charge

Resistances

(icon) blade20% (icon) pierce-20%
(icon) impact30% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Fungus420%
(icon) Hills240%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Tue Feb 19 00:08:02 2019.