Chevalier Knight

(image)

This unit is from the Rashy Era. Its coding and art were done by Vyncyn.

Knights have proven their courage on the battlefield. As reward they are equipped with better armor and a sword, incase they are trapped in a melee.

Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

 

Information

Advances from: Chevalier Horseman
Advances to: Chevalier Grand-knight
Cost: 40
HP: 56
Moves: 8
XP: 118
Level: 2
Alignment: neutral
Id: AE_rhy_ce_Knight
Abilities:

Attacks (damage × count)

(image)sword
melee
8 × 4
blade
(image)lance
melee
14 × 2
pierce
charge

Resistances

(icon) blade20% (icon) pierce-20%
(icon) impact30% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef330%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Fungus420%
(icon) Hills240%
(icon) Mountains0%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable0%
(icon) Village140%
Last updated on Tue Feb 19 00:12:01 2019.