Medicineman

(image)

This unit is from the Mercenaries Era. Its coding and art were done by PsychoticKittens.


 

Information

Advances from: Shaman
Advances to:
Cost: 40
HP: 40
Moves: 6
XP: 100
Level: 2
Alignment: neutral
Id: AE_mrc_tribe_Medicineman
Abilities: cures, heals +8

Attacks (damage × count)

(image)staff
melee
7 × 1
impact
(image)curse
ranged
6 × 4
cold
poison
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef340%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest160%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand240%
(icon) Shallow Water330%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Tue Feb 19 00:17:03 2019.