Guard

(image)

This unit is from the Mercenaries Era. Its coding and art were done by PsychoticKittens.

Brutish mercenaries who do well at protecting people often become bodyguards. Although still unarmed they have become quite attuned to taking hits, and giving them, even from weapons. These strong durable men are quite able to block any mans way... for a price.

Special Notes: The importance of this unit motivates friendly units next to it to defend better, taking less damage in combat, though this only applies to units of lower level.

 

Information

Advances from: Brute
Advances to: Protector
Cost: 30
HP: 57
Moves: 5
XP: 82
Level: 2
Alignment: chaotic
Id: AE_mrc_mercenaries_Guard
Abilities: protection

Attacks (damage × count)

(image)fist
melee
7 × 4
impact

Resistances

(icon) blade20% (icon) pierce20%
(icon) impact30% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef320%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest240%
(icon) Frozen310%
(icon) Fungus240%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand220%
(icon) Shallow Water310%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Tue Feb 19 00:07:57 2019.