Amputator

(image)

This unit is from the Mercenaries Era. Its coding and art were done by PsychoticKittens.




Special Notes: The terror skill of this unit scares enemy units next to it so they deal less damage in combat, though this only applies to units of lower or equal level. This unit is capable of basic healing. The victims of this unit’s poison will continually take damage until they can be cured in town or by a unit which cures.

 

Information

Advances from: Fieldmedic
Advances to:
Cost: 35
HP: 48
Moves: 5
XP: 100
Level: 2
Alignment: neutral
Id: AE_mrc_highlanders_Amputator
Abilities: heals +4, terror

Attacks (damage × count)

(image)cleaver
melee
8 × 3
blade
Bleeding
(image)dagger
ranged
7 × 3
blade
poison

Resistances

(icon) blade10% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest240%
(icon) Frozen150%
(icon) Fungus240%
(icon) Hills160%
(icon) Mountains260%
(icon) Sand210%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Tue Feb 19 00:12:46 2019.