Fearmonger

(image)

This unit is from the Mercenaries Era. Its coding and art were done by PsychoticKittens.



Special Notes: The terror skill of this unit scares enemy units next to it so they deal less damage in combat, though this only applies to units of lower or equal level.

 

Information

Advances from: Terrorist
Advances to:
Cost: 54
HP: 72
Moves: 5
XP: 100
Level: 3
Alignment: chaotic
Id: AE_mrc_fanatics_Fearmonger
Abilities: terror

Attacks (damage × count)

(image)Scimitar
melee
18 × 2
blade
(image)bow
ranged
12 × 3
pierce

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire10%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef340%
(icon) Deep Water10%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest240%
(icon) Frozen310%
(icon) Fungus230%
(icon) Hills260%
(icon) Mountains350%
(icon) Sand150%
(icon) Shallow Water330%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Tue Feb 19 00:09:22 2019.