Master Mage

(image)

This unit is from The Era of Magic. Its coding and art were done by inferno8.

Though not as skilled with each element as the Elemental Masters, Master Magi have decent knowledge of most kinds of magic, giving them a lot of options in terms of spellcasting. When attacked, Master Magi create an energy shield around themselves, which absorbs some of the incoming damage.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit’s arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

(portrait)

Information

Advances from: Sorcerer
Advances to: Master of Elements, Guru of Magic
Cost: 62
HP: 56
Moves: 5
XP: 210
Level: 3
Alignment: neutral
Id: AE_mag_Mastermage
Abilities:

Attacks (damage × count)

(image)light touch
melee
9 × 2
impact
magical
(image)icicles
ranged
4 × 9
cold
magical
(image)fireball
ranged
11 × 4
fire
magical
(image)lightning
ranged
34 × 1
arcane
magical

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire20%
(icon) cold20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Tue Feb 19 00:18:45 2019.