Kirios

(image)

This unit is from The Era of Magic. Its coding and art were done by inferno8.

The Kirios is a sun guardian who reached the peak of connection to the sun, at least to an extent achievable by a human being. During the day, he is able to easily regenerate even some of the wounds that would be lethal for anyone else, and his willpower is so strong, that he treats barrages of enemy spells as if they were just a gentle breeze. Kirios is able to summon large beams of solar energy, which are able to fry multiple foes in a row. He's also the commander-in-chief of the Kharos army.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit regenerates, which allows it to heal as though always stationed in a village. The length of this unit’s weapon allows it to strike first in melee, even in defense.

 

Information

Advances from: Solar Guardian
Advances to:
Cost: 75
HP: 88
Moves: 5
XP: 200
Level: 4
Alignment: lawful
Id: AE_mag_Kirios
Abilities: solar regeneration +8/12, regenerate

Attacks (damage × count)

(image)spear
melee
13 × 3
pierce
first strike
(image)fusion
ranged
11 × 3
fire
magical
(image)solar beam
ranged
16 × 2
fire
beam
magical

Resistances

(icon) blade10% (icon) pierce10%
(icon) impact10% (icon) fire70%
(icon) cold70% (icon) arcane90%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Tue Feb 19 00:17:02 2019.