Earth Avatar

(image)

This unit is from The Era of Magic. Its coding and art were done by inferno8.

Avatars of the earth, though colossal, are slow-moving, hobbled by the weight of their bulk. For this reason, earth avatars are bought out into the battlefield for defending important landmarks such as mountains and hilltops. Situated in defensible areas, avatars with their outlandish strength crush parties of opposition while bracing against all varieties of attacks. When all is done, these giants stand still and tall like massive sculptures; over time, avatars begin to house tiny sprigs of vegetation growing outside of its rocky cracks.

Special Notes: The steadiness of this unit reduces damage from some attacks, but only while defending. This unit regenerates, which allows it to heal as though always stationed in a village.

 

Information

Advances from: Dimensional Gate II, Earth Elemental
Advances to: Earth God
Cost: 35
HP: 60
Moves: 4
XP: 105
Level: 2
Alignment: neutral
Id: AE_mag_Earth_Avatar
Abilities: regenerates

Attacks (damage × count)

(image)hit
melee
9 × 3
impact

Resistances

(icon) blade35% (icon) pierce35%
(icon) impact25% (icon) fire15%
(icon) cold15% (icon) arcane-10%

Terrain

TerrainMovement CostDefense
(icon) Castle150%
(icon) Cave150%
(icon) Coastal Reef230%
(icon) Deep Water330%
(icon) Fake Shroud0%
(icon) Flat130%
(icon) Forest140%
(icon) Frozen240%
(icon) Fungus140%
(icon) Hills150%
(icon) Mountains160%
(icon) Sand140%
(icon) Shallow Water330%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Tue Feb 19 00:12:29 2019.