Chief

(image)

This unit is from Imperial Era. Its coding and art were done by Turin and Various others.

The horsemen of western Arendia band into clans comprised for the most part of extended families, and the chieftain of a clan is usually the eldest fit male. The clan chief does not wield all the power, for the bowriders, who band together, comprise half of the clan's military might, but his influence should not be underestimated.

Special Notes: Rally gives a bonus to surrounding units if this unit has made an attack this turn, or, on defending, on its previous turn.

 

Information

Advances from: Horseman
Advances to: Warlord
Cost: 34
HP: 46
Moves: 8
XP: 88
Level: 2
Alignment: lawful
Id: AE_imp_Arendians_Chief
Abilities: rally

Attacks (damage × count)

(image)sword
melee
10 × 3
blade

Resistances

(icon) blade20% (icon) pierce-20%
(icon) impact30% (icon) fire-10%
(icon) cold20% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle140%
(icon) Cave420%
(icon) Coastal Reef420%
(icon) Deep Water20%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest330%
(icon) Frozen230%
(icon) Fungus420%
(icon) Hills240%
(icon) Mountains20%
(icon) Sand230%
(icon) Shallow Water420%
(icon) Swamp420%
(icon) Unwalkable20%
(icon) Village140%
Last updated on Tue Feb 19 00:21:29 2019.