Shadow Mage

(image)

This unit is from the Era of Chaos. Its coding and art were done by the various people who created the Era of Chaos.

Years of violence and brutality to support the study of forbidden magical arts have turned the shadow mages into feared fighters. Now completely enthralled with power, they have been known to command small followings of henchmen. They are outmatched in direct magical combat with their magic-using peers, instead channeling their energies into devastating melee attacks. Despite their offensive power, the corruption in their souls has begun to adversely affect their health.

Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. This unit has magical attacks, which always have a high chance of hitting an opponent.

 

Information

Advances from: Rogue Mage
Advances to: Shadow Lord
Cost: 39
HP: 42
Moves: 6
XP: 100
Level: 2
Alignment: chaotic
Id: AE_chs_wild_humans_Shadow_Mage
Abilities: leadership

Attacks (damage × count)

(image)short sword
melee
7 × 3
blade
enchanted
(image)shadow bolt
ranged
10 × 2
cold
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%

Terrain

TerrainMovement CostDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Fungus250%
(icon) Hills250%
(icon) Mountains360%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable0%
(icon) Village160%
Last updated on Tue Feb 19 00:20:33 2019.