Orcish Foreman


This unit is from the Archaic Era. Its coding and art were done by doofus-01.

Goblins can be corralled into labour by sheer force, but that does not work as well with orcs themselves. These field-captains manage the lower-ranking orcs through a mixture of persuasion and coercion that might seem crude to some outsiders, but it does work.



Advances from: Orcish Knave
Advances to: Orcish Overseer
Cost: 25
HP: 52
Moves: 5
XP: 58
Level: 2
Alignment: chaotic
Id: AE_arc_orcs_Orcish_Foreman
Abilities: leadership

Attacks (damage × count)

9 × 3


(icon) blade20% (icon) pierce20%
(icon) impact20% (icon) fire0%
(icon) cold0% (icon) arcane20%


TerrainMovement CostDefense
(icon) Castle170%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water0%
(icon) Fake Shroud0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen220%
(icon) Fungus340%
(icon) Hills150%
(icon) Mountains260%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp330%
(icon) Unwalkable0%
(icon) Village170%
Last updated on Tue Feb 19 00:15:21 2019.